Legal Guide to Video Game Development, Second Edition

October 2016American Bar Association

This authoritative handbook details the legal morass of producing a video game, from inception through publication. This practical, prescriptive book is an essential resource for legal professionals with clients in the area as well as for video game developers. Each chapter contains a general road map to one legal aspect of video game production. Ben's chapter focuses specifically on licensing third party intellectual property, open source software, and special considerations with advertising and the First Amendment.

To purchase a copy of the handbook, click under "Resources" below.